ZenFS
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    Class FileSystemAbstract Internal

    Provides a consistent and easy to use internal API. Default implementations for exists and existsSync are included. If you are extending this class, note that every path is an absolute path and all arguments are present.

    Hierarchy (View Summary)

    Index

    Constructors

    • Parameters

      • type: number

        A unique ID for this kind of file system. Currently unused internally, but could be used for partition tables or something

      • name: string

        The name for this file system. For example, tmpfs for an in memory one

      Returns FileSystem

    Properties

    _mountPoint?: string

    The last place this file system was mounted

    _uuid: `${string}-${string}-${string}-${string}-${string}` = ...

    The UUID of the file system.

    attributes: ConstMap<
        FileSystemAttributes,
        keyof FileSystemAttributes,
        undefined
        | void
        | CaseFold,
    > & Map<string, any> = ...

    FileSystemAttributes

    label?: string
    name: string

    The name for this file system. For example, tmpfs for an in memory one

    type: number

    A unique ID for this kind of file system. Currently unused internally, but could be used for partition tables or something

    Accessors

    • get uuid(): `${string}-${string}-${string}-${string}-${string}`

      Returns `${string}-${string}-${string}-${string}-${string}`

    Methods

    • Test whether or not path exists.

      Parameters

      • path: string

      Returns Promise<boolean>

    • Reads into a buffer

      Parameters

      • path: string
      • buffer: Uint8Array

        The buffer to read into. You must set the byteOffset and byteLength appropriately!

      • start: number

        The offset into the file to start reading from

      • end: number

        The position in the file to stop reading

      Returns Promise<void>

    • Reads into a buffer

      Parameters

      • path: string
      • buffer: Uint8Array

        The buffer to read into. You must set the byteOffset and byteLength appropriately!

      • start: number

        The offset into the file to start reading from

      • end: number

        The position in the file to stop reading

      Returns void

    • Parameters

      • oldPath: string
      • newPath: string

      Returns Promise<void>

    • Writes a buffer to a file

      Parameters

      • path: string
      • buffer: Uint8Array

        The buffer to write. You must set the byteOffset and byteLength appropriately!

      • offset: number

        The offset in the file to start writing

      Returns Promise<void>

    • Writes a buffer to a file

      Parameters

      • path: string
      • buffer: Uint8Array

        The buffer to write. You must set the byteOffset and byteLength appropriately!

      • offset: number

        The offset in the file to start writing

      Returns void