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    Class PosixHeader

    POSIX header.

    Hierarchy

    • {
          buffer: any;
          byteLength: number;
          byteOffset: number;
          chksum: Uint8Array<ArrayBuffer>;
          constructor: StructConstructor<
              {
                  chksum: Uint8Array<ArrayBuffer>;
                  devmajor: Uint8Array<ArrayBuffer>;
                  devminor: Uint8Array<ArrayBuffer>;
                  gid: Uint8Array<ArrayBuffer>;
                  gname: Uint8Array<ArrayBuffer>;
                  linkname: Uint8Array<ArrayBuffer>;
                  magic: Uint8Array<ArrayBuffer>;
                  mode: Uint8Array<ArrayBuffer>;
                  mtime: Uint8Array<ArrayBuffer>;
                  name: Uint8Array<ArrayBuffer>;
                  prefix: Uint8Array<ArrayBuffer>;
                  size: Uint8Array<ArrayBuffer>;
                  typeflag: TypeFlag;
                  uid: Uint8Array<ArrayBuffer>;
                  uname: Uint8Array<ArrayBuffer>;
                  version: Uint8Array<ArrayBuffer>;
              },
          >;
          devmajor: Uint8Array<ArrayBuffer>;
          devminor: Uint8Array<ArrayBuffer>;
          gid: Uint8Array<ArrayBuffer>;
          gname: Uint8Array<ArrayBuffer>;
          linkname: Uint8Array<ArrayBuffer>;
          magic: Uint8Array<ArrayBuffer>;
          mode: Uint8Array<ArrayBuffer>;
          mtime: Uint8Array<ArrayBuffer>;
          name: Uint8Array<ArrayBuffer>;
          prefix: Uint8Array<ArrayBuffer>;
          size: Uint8Array<ArrayBuffer>;
          typeflag: TypeFlag;
          uid: Uint8Array<ArrayBuffer>;
          uname: Uint8Array<ArrayBuffer>;
          version: Uint8Array<ArrayBuffer>;
      }
      • PosixHeader
    Index
    • Parameters

      • Optionalbuffer: any
      • OptionalbyteOffset: number
      • OptionalbyteLength: number

      Returns PosixHeader

    buffer: any

    The ArrayBuffer instance referenced by the array.

    byteLength: number

    The length in bytes of the array.

    byteOffset: number

    The offset in bytes of the array.

    chksum: Uint8Array<ArrayBuffer> = ...
    constructor: StructConstructor<
        {
            chksum: Uint8Array<ArrayBuffer>;
            devmajor: Uint8Array<ArrayBuffer>;
            devminor: Uint8Array<ArrayBuffer>;
            gid: Uint8Array<ArrayBuffer>;
            gname: Uint8Array<ArrayBuffer>;
            linkname: Uint8Array<ArrayBuffer>;
            magic: Uint8Array<ArrayBuffer>;
            mode: Uint8Array<ArrayBuffer>;
            mtime: Uint8Array<ArrayBuffer>;
            name: Uint8Array<ArrayBuffer>;
            prefix: Uint8Array<ArrayBuffer>;
            size: Uint8Array<ArrayBuffer>;
            typeflag: TypeFlag;
            uid: Uint8Array<ArrayBuffer>;
            uname: Uint8Array<ArrayBuffer>;
            version: Uint8Array<ArrayBuffer>;
        },
    >
    devmajor: Uint8Array<ArrayBuffer> = ...
    devminor: Uint8Array<ArrayBuffer> = ...
    gid: Uint8Array<ArrayBuffer> = ...
    gname: Uint8Array<ArrayBuffer> = ...
    linkname: Uint8Array<ArrayBuffer> = ...
    magic: Uint8Array<ArrayBuffer> = ...
    mode: Uint8Array<ArrayBuffer> = ...
    mtime: Uint8Array<ArrayBuffer> = ...
    name: Uint8Array<ArrayBuffer> = ...
    prefix: Uint8Array<ArrayBuffer> = ...
    size: Uint8Array<ArrayBuffer> = ...
    typeflag: TypeFlag = ...
    uid: Uint8Array<ArrayBuffer> = ...
    uname: Uint8Array<ArrayBuffer> = ...
    version: Uint8Array<ArrayBuffer> = ...
    alignment: number
    array?: TypeArrayConstructor<
        {
            chksum: Uint8Array<ArrayBuffer>;
            devmajor: Uint8Array<ArrayBuffer>;
            devminor: Uint8Array<ArrayBuffer>;
            gid: Uint8Array<ArrayBuffer>;
            gname: Uint8Array<ArrayBuffer>;
            linkname: Uint8Array<ArrayBuffer>;
            magic: Uint8Array<ArrayBuffer>;
            mode: Uint8Array<ArrayBuffer>;
            mtime: Uint8Array<ArrayBuffer>;
            name: Uint8Array<ArrayBuffer>;
            prefix: Uint8Array<ArrayBuffer>;
            size: Uint8Array<ArrayBuffer>;
            typeflag: TypeFlag;
            uid: Uint8Array<ArrayBuffer>;
            uname: Uint8Array<ArrayBuffer>;
            version: Uint8Array<ArrayBuffer>;
        } & ArrayBufferView<ArrayBufferLike>,
    >
    isDynamic?: boolean
    isUnion: boolean
    name: string
    size: number
    • Get a value from a buffer

      Parameters

      • this: void
      • buffer: ArrayBufferLike
      • offset: number

      Returns {
          chksum: Uint8Array<ArrayBuffer>;
          devmajor: Uint8Array<ArrayBuffer>;
          devminor: Uint8Array<ArrayBuffer>;
          gid: Uint8Array<ArrayBuffer>;
          gname: Uint8Array<ArrayBuffer>;
          linkname: Uint8Array<ArrayBuffer>;
          magic: Uint8Array<ArrayBuffer>;
          mode: Uint8Array<ArrayBuffer>;
          mtime: Uint8Array<ArrayBuffer>;
          name: Uint8Array<ArrayBuffer>;
          prefix: Uint8Array<ArrayBuffer>;
          size: Uint8Array<ArrayBuffer>;
          typeflag: TypeFlag;
          uid: Uint8Array<ArrayBuffer>;
          uname: Uint8Array<ArrayBuffer>;
          version: Uint8Array<ArrayBuffer>;
      } & ArrayBufferView<ArrayBufferLike>

    • Set a value in a buffer

      Parameters

      • this: void
      • buffer: ArrayBufferLike
      • offset: number
      • value: {
            chksum: Uint8Array<ArrayBuffer>;
            devmajor: Uint8Array<ArrayBuffer>;
            devminor: Uint8Array<ArrayBuffer>;
            gid: Uint8Array<ArrayBuffer>;
            gname: Uint8Array<ArrayBuffer>;
            linkname: Uint8Array<ArrayBuffer>;
            magic: Uint8Array<ArrayBuffer>;
            mode: Uint8Array<ArrayBuffer>;
            mtime: Uint8Array<ArrayBuffer>;
            name: Uint8Array<ArrayBuffer>;
            prefix: Uint8Array<ArrayBuffer>;
            size: Uint8Array<ArrayBuffer>;
            typeflag: TypeFlag;
            uid: Uint8Array<ArrayBuffer>;
            uname: Uint8Array<ArrayBuffer>;
            version: Uint8Array<ArrayBuffer>;
        } & ArrayBufferView<ArrayBufferLike>

      Returns void